Do you have a dream to create a gaming app that earns a lot of money? It would be best if you wanted to do it, a strategy, and the right technology. In this wiki How, you’ll learn how to start a game app.
The primary thing to retain in mind is that you must be online to be part of the online world. Remember that today you can count on expert programming professionals who live in different parts of the world, without geographical barriers spoiling everything. Using the Working platform to find the professionals you need to develop your project is the easiest and fastest way to get started.
Designing a game involves many things. It will help you understand the abilities you or your organisation have to brainstorm ideas based on your strengths. You have to do research, programming, graphic design, sound design, musical composition, marketing, etc.
You may be an excellent programmer but not such a good artist and focus on game mechanics but rely on a minimalist art style. It could be a fantastic graphic designer but not so good at programming. You can get a game engine that takes care of most of the programming for you while you focus on art design.
Do market research. The first thing is to get an idea of the market. Study the successful apps and play on them, as this will tell you a lot about the market. So, the additional time you can spend studying successful apps, the better picture you’ll get of their commonalities and appeal to users. The elements for the success of an application are its ranking and consistency.
The average player is no longer the stereotypical teenage boy. Today, almost every demographic in society plays video games. The average mobile gamer is approximately 36 years old. 51% are women, and 49% are men. A third of all gamers on mobile devices are between 35 and 50.
Immensely multiplayer online role-playing games (e.g., World of Warcraft, The Elder Scrolls Online). Multiplayer battle arena video games (e.g., DOTA 2, League of Legends). The most popular games are casual (e.g., Candy Crush, Angry Birds). These games tend to have fast download times, are easy to learn and play, and can be played in short intervals throughout the day. First-person shooters (e.g., Overwatch, Destiny) are the second most popular genre. Role-playing games (e.g., The Elder Scrolls, Final Fantasy) are in third place, followed by battle royale games (e.g., Fortnite, PUBG).
Brainstorm with your team or others things that will keep the players engaged. Use market research to look at what is trending and in demand. Consider how you can meet market demand while creating a unique and standout game.
If you spend time and resources developing a game, you probably want to make some money. Today, developers have various ways to earn money from the apps they develop. You can use one of these monetisation policies or a combination of them:
Ad Revenue: With this option, players can download an app for free, but the app contains in-game ads. As a result, many app developers offer players the ability to purchase an ad-free version of the game. You will pay every time an ad is tapped or viewed as a developer. The downside is that many players find this annoying and distracting.
In-app purchases: With this model, players can download a basic version of the game for free but purchase additional items and content. They can be power-ups, new characters, new outfits, and more.
Premium purchase: With this model, players can also download a basic app version. The free version could be a demo or trial version or have limited functionality. The player then chooses to pay to unlock the full version of the game.
One-time purchase: In this option, players only need to pay a one-time fee before downloading the game.
It’s time to put your ideas on paper. Create a design document containing all the pictures you want to include in the game. A design document contains everything from clarifying the game mechanics to objectives and also rewards, characters and bios, concept art, level designs, and anything else your team needs to know.
The mobile gaming industry has two main markets: Android with the Google Play Store and iOS (iPhone or iPad) with the App Store. Both have advantages and disadvantages. You will need to decide the platform where you want to publish the game. You can also post the game on both, although additional resources and costs will involve.
While the iOS App Store promotes new games and apps the most, both platforms have a lot of competition and require developers to be original to make their apps stand out.
The Google Play Store on Android has a much less rigorous approval process for submitted app. It’s much harder to get an app approved for the iOS App Store, though the iOS App Store is much better at giving developers feedback when their apps aren’t supported.
After you’ve outlined your idea for a game and chosen a platform, you’ll need to find the right technology and tools to grow your app. Both iOS and Android have their native programming languages.
The native program design language for Android games is Java. The native program design language for iOS apps in Swift. You’ll need 2D graphics software for all games, even those primarily 3D (for title screens, menus, status bars, popups, etc.). You can use Photoshop or GIMP to develop 2D graphics based on pixel images, while you can use Adobe Illustrator or Inkscape to create 2D vector graphics.
Games that use 3D graphics will want 3D modelling software. These programs include Maya, 3DS Max, and Blender 3D.
The prototype should be very simple. It is not a complete game. It doesn’t need to have all the items, levels, power-ups, and enemies that you intend to include. You don’t even need to have graphics that look good. It should just be a simplified version of the game that shows you have a viable idea. You can use it to test your ideas, attract investors, and hire a team.
Now that you know everything about mobile gaming app, you can start putting that game idea you have on paper and define it well.
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